Quasi-3D Cel-based Animation

نویسندگان

  • M. Qi
  • P. J. Willis
چکیده

We present a method for image compositing and rendering using 2D geometric shapes or raster images as input primitives, disposed in a 3D environment around which the camera can move. An animation system has been implemented which calculates camera and scene information to render the frames. The key features of this quasi3D system are described. Two animations generated by the system are given as examples.

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تاریخ انتشار 2003